Pre School  Science
 

SB-You may need to download the smart board program to use some of the following links.  This may be done by clicking on the following download version 9.5 .  Once you have done this you will be able to view and use the smart board activity.    Every Smart Board activity has the letters SB  for Smart Board next to it. SB

Life Sciences

Physical Sciences

Science and Technology

Scientific Inquiry

Scientific Ways
of Knowing

 

Earth and Space Sciences

 

1. Begin to use terms such as night and day, sun and moon to describe personal observations.

 

  1. Night and Day Video
  2. Days of the week

 

2. Observe and represent the pattern of day and night through play, art materials or conversation.

 

3. Observe, explore and compare changes that animals and plants contribute to in their surroundings (e.g., falling leaves, holes left by worms or squirrels).

1.     Game for different seasons

4. Explore and compare changes in the environment over time (e.g., leaves changing colors, outdoor temperature, plants growing).

1.  SB  Seasons  Explore and compare changes in the environment over time (e.g., leaves changing colors, outdoor temperature, plants growing).  This lessons was designed by:  Karalee Jarvill-Taylor

 

5. Explore how their actions may cause changes in the environment that are sometimes reversible (e.g., hand in flowing water changes the current) and sometimes irreversible (e.g., picked flowers wilt and die).

 

6. Demonstrate understanding of fast and slow relative to time, motion and phenomena (e.g., ice melting, plant growth).

 

7. Observe and use language or drawings to describe changes in the weather (e.g., sunny to cloudy day).

1.  Smart Board   This lesson was designed using Smart Board Technology.  Please download the link above to allow you to utilize this lesson.  SB  This lesson was created by:  Tracy Dorsey

Life Science

1. Identify common needs (e.g., food, air, water) of familiar living things.
1.  Video is illustration of common needs of a plant.    Video is created by Melissa Rosin (Lake Erie College)
 
2. Begin to differentiate between real and pretend through stories, illustrations, play and other media (e.g., talking flowers or animals).

 

3. Observe and begin to recognize the ways that environments support life by meeting the unique needs of each organism (e.g., plant/soil, birds/air, fish/water).

1.  Smart Board     This lesson is designed to allow the student to become  manipulative in learning this Indicator.  You may down load the Smart Board software from the website.   SB Created by:  Kathleen Faber

 

4. Match familiar adult family members, plants and animals with their young (e.g., horse/colt, cow/calf).

1.   Mammal Concentration. Learn 8 different mammals and hear their sounds too! Great mouse practice for the younger child.

2.  Mammal Word search.  This website although difficult will be fun to do when a young person is match up with an adult.

3.  Mammal Word Search.  This website is difficult as the one before it.  Must have an adult accompany a young adult.

4.Adult And Baby Animals            

Adult And Baby Animals

A three part activity to help with understanding the differences between young and adult animals.
Look at the information wheel, then sort and match the animals.
 

5.   

Adult and Baby Animal Quiz

This is a quiz to support the understanding of adult and young animals. 15 multiple choice questions with built in answer checking.

 

5. Recognize physical differences among the same class of people, plants or animals (e.g., dogs come in many sizes and colors).

1.   Video This is a very nice video with sound to allow a student to  determine difference among people, plants and animals.  

Physical Sciences
1. Explore and identify parts and wholes of familiar objects

(e.g., books, toys, furniture).

 

 

2. Explore and compare materials that provide many different sensory experiences (e.g., sand, water, wood).

1.  Video Explaining "Compare Materials"  Listed below.  This is an outstanding video created by Tanja Markle

2.  Compare Materials     Smart Board lessons that will allow students to better understand this indicator.  Created by Tanja  Markle

3. Sort familiar objects by one or more property (e.g., size, shape, function).
  1. SB  Sort by familiar objects.   You will find a lesson using smart board to determine the size of objects.   This assignment was created by:  Christine Amata

4. Demonstrate understanding of motion related words (e.g., up, down, fast, slow, rolling, jumping, backward, forward).

 

5. Explore ways of moving objects in different ways (e.g.,

pushing, pulling, kicking, rolling, throwing, dropping).

 

 

6. Explore musical instruments and objects and manipulate one’s own voice to recognize the changes in the quality of sound (e.g., talks about loud, soft, high, low, fast, slow).

 

7. Explore familiar sources of the range of colors and the quality of light in the environment (e.g., prism, rainbow, sun, shadow).

 

 

Science and Technology

1. Identify the intended purpose of familiar tools (e.g.,

scissors, hammer, paintbrush, cookie cutter).

 

 

2. Explore new uses for familiar materials through play, art or drama (e.g., paper towel rolls as kazoos, pan for a hat).

 

3. Use familiar objects to accomplish a purpose, complete a task or solve a problem (e.g., using scissors to create paper tickets for a puppet show, creating a ramp for a toy truck).

 

4. Demonstrate the safe use of tools, such as scissors, hammers, writing utensils, with adult guidance.

 

Scientific Inquiry

1. Ask questions about objects, organisms and events in their environment during shared stories, conversations and play (e.g., ask about how worms eat).

 

2. Show interest in investigating unfamiliar objects, organisms and phenomena during shared stories, conversations and play (e.g., “Where does hail come from?”).

 

3. Predict what will happen next based on previous experiences (e.g., when a glass falls off the table and hits the tile floor, it most likely will break).

 

4. Investigate natural laws acting upon objects, events and organisms (e.g., repeatedly dropping objects to observe the laws of gravity, observing the life cycle of insects).

 

5. Use one or more of the senses to observe and learn about objects, organisms and phenomena for a purpose (e.g., to record, classify, compare, talk about).

 

6. Explore objects, organisms and events using simple equipment (e.g., magnets and magnifiers, standard and non-standard measuring tools).

 

7. Begin to make comparisons between objects or organisms based on their characteristics (e.g., animals with four legs, smooth and rough rocks).

 

8. Record or represent and communicate observations and findings through a variety of methods (e.g., pictures, words, graphs, dramatizations) with assistance.

 

Scientific Ways of Knowing

1. Offer ideas and explanations (through drawings, emergent writing, conversation, movement) of objects, organisms and phenomena, which may be correct or incorrect.

 

 

2. Recognize the difference between helpful and harmful actions toward living things (e.g., watering or not watering plants).

 

 

3. Participate in simple, spontaneous scientific explorations with others (e.g., digging to the bottom

of the sandbox, testing materials that sink or float).